插件特征:
- 自定义配置确定采样纹理坐标的通道(红色、绿色、蓝色、Alpha)
- 通过平移、缩放和旋转对纹理坐标进行仿射变换
- 每个水平和垂直跨度均有 UV 包裹模式(重复、夹紧、镜像重复)
- 最近和双线性插值采样
- 支持8、16和32位颜色!
Improve your workflow with the ability to map any layer or video onto a UV texture pass allowing for rapid re-texturing with fast iteration. No need to re-render your expensive 3D scene just for one texture change. Now you can render out a single UV pass and composite right in After Effects! 支持Win/Mac系统:After Effects CS6 – 2025 或更高版