非常适合设计师、视觉特效和游戏公司、专家用户和广告机构以及任何硬表面建模者。它的主要应用是从简单的形状开始创建复杂的对象,但它也可用于向任何硬表面模型添加细节。
Maya’s boolean or “trim like” operations on hard surface modelling represent a significant bottleneck in the workflow of any professional modeller.Hard Mesh solves this issue. It’s a plug-in based on our script Hard Surface Poly Tools and its development was completed.The tool simplifies complex polygonal modelling operations thanks to an intuitive interface and nodes that make modelling more creative and interactive!
支持Win系统:Maya 2019/2020/2022/2023/2024