插件特征:
- 它是一个基于 几何节点的程序动态绘画工具 ,可以完全控制画笔和画布绘画参数。
- 它具有三种流动模式:Paint Flow、UV Flow 和 Mesh Flow。
- 使用另一个对象 (画笔:对象、网格或曲线)在任何对象(画布)上绘画 。
- 油漆可以是静态的,也可以是动态的,具有 滴水、潮湿、扩散、溶解、干和湿油漆厚度等效果。
- 根据图像或颜色图定义画笔颜色。
- 根据您的需要定义自定义力方向以影响油漆动力学。
- 它生成三个 有助于着色的蒙版(湿蒙版、干蒙版和颜色) 。
- 另一个功能是,如果两个物体接触,您可以将油漆从一个物体转移到另一个物体上。
- 对象的动画也会影响绘画的动态。
- It is a procedural dynamic paint tool based on the Geometry Nodes with complete control over Brush and Canvas paint parameters.
- It has three flow modes: Paint Flow, UV Flow, and Mesh Flow.
- Paint on any object (canvas) with another object (brush: Object, Mesh, or Curve).
- Paint can be still or dynamic with effects like Drip, Damp, Spread, Dissolve, Dry, and Wet-Paint Thickness.
- Define the Brush Color based on the Image or Color Map.
- Define the custom force directions to affect the paint dynamics according to your need.
- It generates three masks (Wet Mask, Dry Mask, and Color) that help with shading.
- Another feature is that you can transfer paint from one object to another if they are in contact.
- Animation of the object also affects the dynamics of the paint.
支持 Blender 3.5, 3.6