使用插件可创建和修改自己的具有损伤、纹理和图案的材质。
The Ever-Growing Procedural Materials Library for Blender!Create and modify your own materials with damages, textures, patterns with the new Shader Tools panel on the Shader Editor N menu.The first version has 23 tools and it will grow every month along with the library of materials.
支持软件Blender 3.0, 3.1, 3.2, 3.3, 3.4